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Rise of incarnates
Rise of incarnates












It can be seen as a mixture of Shootmania style shooter and a fighting game like Power Stone, within 3D environments where confrontations can take place on the ground or in the skies. The production team has a lot of experience in fighting games, with people who worked on licenses like Tekken, Gundam: Extreme Vs or Soul Calibur.

rise of incarnates

All of a sudden, we identified the Arc de Triomphe in Paris, Big Ben in London, and what remains of the statue of liberty in New York, this from the scenarios present in the trailer. The environments, on the other hand, are easily recognizable because they are inspired by real locations, from a world taken to devastation.

rise of incarnates

The style seems to point to the young audience, here it is understood, teenagers and young adults, and it seems turned towards the western market.

rise of incarnates

This will be bad news for fighting game lovers on consoles, but the truth is that it is already defined, Rise of Incarnates will be a Steam exclusive, in line with the Dota 2 model I imagine, but with a gameplay quite different from the title of Valve.įrom the first trailer already shown, two things jump out, the style and the environments. It will be free to enter, and although its monetization model has not yet been defined, it will take advantage of the largest existing player base, and used to this model, the PC.

rise of incarnates

This Rise of Incarnates is a new intellectual property, with a long way to go yet, but it was already playable at the annual Level Up event, organized by Bandai Namco, and to which the company invited us. Bandai Namco has a long history in the genre, and seems determined to explore modern financing models, namely the so-called “free-to-play”, based on micro-transaction financing. These are times of transformation for fighting games, diluted somewhere between MOBA, Brawlers and traditional fighting games.














Rise of incarnates